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Multimedia 1 para anuncio Ultimate MIDI Event System – Blueprint MIDI Playback Framework

Descripción

Turn MIDI into gameplay.


Ultimate MIDI Event System lets you play MIDI files and respond to individual notes, velocities, timing, and other MIDI events directly in Blueprints. Play MIDI files and make your game react to each note. Turn drum hits into particle bursts, move objects with pitch, and use velocity to control brightness, motion or physics. Customize it with Blueprints and MetaSounds.

A Blueprint-only framework for MIDI playback, note events, and MIDI-driven gameplay, animation, audio, and visual effects.

Make MIDI notes drive custom Blueprint gameplay quickly!

  • 🎵 Drive animations from MIDI

  • 🎹 React to individual notes

  • 💡 Control lights and VFX

  • 🎮 Trigger gameplay events

  • 🎬 Synchronize cinematic sequences

  • 🔊 Build interactive music systems

  • 🎼 Create MIDI-driven experiences — without C++

Use the screen player or build an in-game music station with physical 3D buttons and sliders. Search your playlist, play, pause, stop, skip tracks, loop, seek, adjust volume and change tempo without changing pitch.

Demos supplied for 2D and 3D. Comprehensive documentation.

Simple template for MIDI keyboard visualization and Note Highway.

Blueprints only!

Choose what reacts with channel, track, note, velocity, note-on/off and event-name filters. Listen to one channel or all 16, with named channel displays and separate kick, snare and hi-hat indicators.

Give each effect its own filters so one song can drive several different reactions at once.

Discord: https://discord.gg/gAUVzu2Wjq

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