Description
See what can you achieve with these Blueprints: Video
Do you want to create your own Endless Runner Game: Endless Runner: Mega Template
Support:
Email: [email protected]
IMPORTANT, please read !
These Blueprints are highly Optimized and Game - Ready, great for performance and higher FPS !
In these Blueprints, there are no nodes such as: "CAST TO", "DELAY", "EVENT TICK", "BINDING".
Blueprints nodes such as "CAST TO", "DELAY", "BINDING", "EVENT TICK" are performance heavy and will cause your game to stutter, won't be able to play on an older PCs, will require big amount of Disk and RAM Memory etc.
Instead using these heavy performant nodes, I've used: Blueprint Interface, Timer By Event, Variables, Custom Events etc.
NOTE: Portrait textures and explosions are not included.
When the Game start your game will run at its best FPS as smooth as your computer can do, based on your computer specs - automatically !
Save yourself weeks or months of programming and debugging !
This set of Core Gameplay Mechanics Blueprints, supported with basic but fully functional UI ( 100% bug free ), will help you build your startup game or prototype in no time.
You can use these Blueprints for any game genre such as: RPG, Endless Runner, 3rd Person, 1st Person, Top Down etc.
With just a few clicks you can easily customize and adjust these Blueprints to your likings.
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- Example:
- If you want your Game Timer to be 3mins, you only need to select the "Minutes" variable and type 3, and that's it.
2. Example:
- If you want your Game Timer to be 3mins and 15sec, you only need to select the "Minutes" variable and type 3, and the "Seconds" variable to type 15, that's it.
Included formats
- versions