
Описание
Description:
A high-detail Pale Orc MetaHuman designed for both real-time use and cinematic rendering. This character features a unique, grim aesthetic with detailed skin work created in Substance Painter, giving it a raw, weathered look perfect for dark fantasy or horror environments.
The asset is built on the standard MetaHuman framework, ensuring full compatibility with Unreal Engine workflows, animations, and retargeting systems.
Features:
High-quality Substance Painter textures
Realistic skin detail with scars, discoloration, and grime
Game-optimized while maintaining cinematic quality
Fully compatible with MetaHuman rig and animations
Clean topology and organized asset structure
Ready for Unreal Engine (real-time + cinematics)
Included:
MetaHuman character asset
Additional texture files available via “Additional Files” download
Notes:
Textures are provided separately in the Additional Files section for flexibility and customization
Minor setup may be required depending on your pipeline (materials, instances, etc.)
Clothing not included unless shown in preview images
Disclaimer:
This asset is provided for creative and commercial use. The creator is not responsible for how the asset is used in projects or distributed content.



