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出品Zweihandersのメディア1

説明

A set of three zweihanders. Each sword broadly has the same look (same hilt, similar blade) but with small characteristic changes to their models and noticeable changes to their textures for story-telling purposes, either as a prop for a scene or a weapon for a character.

Each model is named as such:

New

Used

Overused

Textures made in Substance Painter!

When importing textures into Unreal, remember to turn sRGB OFF for all ORM (Occlusion, Roughness, Metallic) maps; you can do this by double-clicking the imported ORM maps and unchecking the sRGB checkbox.

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