Skip to content
Media 1 for listing Hitbox Component

Description

Showcase Video | Overview | Documentation | Discord


Please note that this product is included in Hitbox Reaction and Parry Attack System.


With a flexible design in mind, you can set Hitbox trace (hit detection) per each animation and alternate between different sockets/bone names using an AnimNotify State.


Hitbox Component will enhance your gameplay design in a timely fashion.


UPDATE 0.1

Added trace types: Line, sphere, box. (You are able to switch between traces on the same animation, or set different trace type for each animation).

Included formats

  • logo of Unreal Engine format