
الوصف
Compass & Navigation UI Toolkit is a fully customizable Unreal Engine compass UI, marker, and waypoint system which is super easy to use and implement into your projects. Designed for RPGs, adventure games, open-world projects, survival games, exploration systems, quest markers, and custom HUD navigation.
It features:
A real-time Designer Preview inside UMG to see exactly how your UI will look in-game + a dockable Compass Settings editor panel.
Runtime waypoints (No actor required, can be created/destroyed while running via nodes)
Actor marker components for world objects
Create marker presets that you can easily add to anything over and over again.
Linear, Curved, and Custom Curve compass layouts
Custom layout curve support using Curve Float assets
Distance text, custom units, rounding, and label controls
Distance-based marker scale and opacity tiers
Marker categories, filtering, priority, and visibility rules
Marker overlap handling and maximum visible marker limits
Blueprint-friendly runtime nodes for waypoints, categories, camera source, and marker control
Scale Along Layout controls for markers, directions, ticks, and frame (creates a 3d Curved Scale effect)
Text or image compass directions (N, E, S, W)
Optional intercardinal directions (NE, SE, SW, NW)
Major and minor tick mark customization
Compass frame image, warped frame support, and frame edge fade
Center forward custom icon support
Camera source and compass origin controls for first-person, third-person, and custom camera setups
Modern and Fantasy example styles included
Demo maps and demo character with first-person / third-person camera toggle
C++ runtime module and editor-only settings module
TUTORIAL VIDEO: https://www.youtube.com/watch?v=OOv55gSlcSk
DOCUMENTATION: https://docs.google.com/document/d/1HrHqi5efJA_WfHvD2Km2sdh236JyhghwC8FARIZG6R8/edit?tab=t.0



