
Beschreibung
From bundle - Fantasy collection
The cemetery needs to be collected, the doors can be animated in the engine, there are pivots.
Models have 7 color schemes and 6 emissive variants
Main_Door_1 - 3233 polygon
Main_Door_2 - 2657 polygon
Main_Door_3 - 2206 polygon
Main_Door_4 - 1630 polygon
Main_Door_5 - 4179 polygon (with door mechanism on pivot)
Main_Door_6 - 3603 polygon (with door mechanism on pivot)
Main_Door_7 - 3152 polygon (with door mechanism on pivot)
Main_Door_8 - 2576 polygon (with door mechanism on pivot)
Main_Gargoyle - 10611 polygon (with stand)
Main_Gargoyle_2 - 9167 polygon (with stand, without wings)
Main_Gargoyle_3 - 7859 polygon (with stand, without wings, without tail)
Main_Gargoyle_Stand - 1277 polygon
Main_Obelisk_1 - 1814 polygon
Main_Obelisk_2 - 3091 polygon (with gargoyle stand)
Main_Obelisk_3 - 12425 polygon (with stand, with gargoyle)
Main_Obelisk_4 - 2354 polygon (with door mechanism)
Main_Obelisk_5 - 3631 polygon (with door mechanism, with stand)
Main_Obelisk_5 - 12965 polygon(with door mechanism, with stand, with gargoyle)
Wall_1_1 - 2311 polygon (with stone window, with bas-relief)
Wall_1_2 - 2627 polygon (with stone window, with crystal)
Wall_1_3 - 2177 polygon (with stone window)
Wall_1_4 - 1274 polygon (without stone window)
Wall_1_1_Broken - 3594 (with stone window, with bas-relief)
Wall_1_2_Broken - 3910 polygon (with stone window, with crystal)
Wall_1_3_Broken - 3458 polygon (with stone window)
Wall_1_4_Broken - 2584 polygon (without stone window)
Stone_Window_1_1 - 1244 polygon
Stone_Window_1_2 - 1523 polygon
Stone_Window_1_3 - 1114 polygon
Wall_2_1 - 2668 polygon(with stone window, with bas-relief)
Wall_2_2 - 2756 polygon(with stone window, with crystal)
Wall_2_3 - 2488 polygon(with stone window)
Wall_2_4 - 1184 polygon
Wall_2_1_Broken - 2726 polygon (two)
Wall_2_2_Broken - 1326 polygon (one)
Wall_2_3_Broken - 1400 polygon (one)
Stone_Window_2_1 - 1197 polygon
Stone_Window_2_2 - 1107 polygon
Stone_Window_2_3 - 973 polygon
Wall_3_1 - 1935 polygon (not damaged spears)
Wall_3_2 - 2756 polygon (damaged spears)
Wall_3_3 - 2488 polygon (without spears)
Wall_3_1_Broken - 2358 polygon (with damaged spears)
Wall_3_2_Broken - 1878 polygon (two, without spears)
Wall_3_3_Broken - 926 polygon (one, without spears)
Wall_3_4_Broken - 952 polygon (one, without spears)
Wall_3_Broken_part_1 - 97 polugon (spear)
Wall_3_Broken_part_2 - 138 polygon (spear)
Wall_3_Broken_part_3 - 69 polygon (spear)
Wall_3_Broken_part_4 - 116 polygon (spear)
Wall_3_Broken_part_5 - 131 polygon (spear)
Wall_3_Broken_part_6 - 166 polygon (spear)
Wall_3_Broken_part_7 - 64 polygon (spear)
Wall_3_Broken_part_8 - 74 polygon (spear)
Obelisk_1_1 - 1610 polygon
Obelisk_1_2 - 1402 polygon
Obelisk_1_3 - 1469 polygon
Obelisk_1_4 - 2014 polygon
Obelisk_1_5 - 1303 polygon
Obelisk_1_5 - 1052 polygon
Obelisk_1_part_1 - 307 polygon
Obelisk_1_part_2 - 99 polygon
Obelisk_1_part_3 - 166 polygon
Obelisk_1_part_4 - 711 polygon
Obelisk_2_1 - 1738 polygon
Obelisk_2_2 - 1296 polygon
Obelisk_2_3 - 1523 polygon
Obelisk_2_4 - 1392 polygon
Obelisk_2_5 - 1068 polygon
Obelisk_2_6 - 1668 polygon
Obelisk_2_7 - 1226 polygon
Obelisk_2_8 - 1453 polygon
Obelisk_2_9 - 1322 polygon
Obelisk_2_10 - 998 polygon
Obelisk_2_part_1 - 670 polygon
Obelisk_2_part_2 - 228 polygon
Obelisk_2_part_3 - 455 polygon
Obelisk_2_part_4 - 324 polygon
Gate_1 - 3264 polugon
Gate_2 - 2952 polygon
Gate_3 - 2892 polygon
Gate_4 - 4350 polygon
Gate_5 - 224 polygon
Lever_1 - 204 polygon
Lever_2 - 247 polygon
Lever_3 - 440 polygon
Lever_4 - 327 polygon
























