
Description
Simple Unreal Engine plugin, which adds an ability to Set Cloth Simulation to be Tickable even when the Game is Paused - callable from Blueprints.
Current Engine options doesn't allow to change the Cloth Simulation bTickEvenWhenPaused parameter inside BPs - this plugin will help with that!
It's useful for example when you need to pause the game and still want to keep SkeletalMesh ticking including Cloth Physics.