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商品 NavSpawn 的媒体 1
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描述

NavSpawn is a utility plugin which provides a set of functionalities for easily spawning actors randomly on any given navmesh. With minimal setup, you can create dynamic environments in which every playthrough feels unique, allowing you to enhance replayability and immersion.

Key Features:

  • NavSpawn Calls:

    • Utilise the full range of actor spawning functions that allow you to select random locations globally, around a specified point within a circular region or within an annular (ring) region.

    • Additionally, there are further functions available that allow you to sample a random location without having to spawn an actor if you have another use for the location.

    • If desired, object visibility can also be taken into account when a suitable spawn location is being decided via our visibility bounds component (UNavSpawnBoundsComponent). Similarly, this feature can also be used independently if you have another use for visibility detection.

    • Full forward-compatibility is maintained with existing Unreal Engine navigation and actor spawning systems (FActorSpawnParameters, ANavigationData and FSharedConstNavQueryFilter / UNavigationQueryFilter), ensuring that all existing customisation capabilities remain fully supported.

  • NavSpawn Editor:

    • Allows you to easily customise the visibility bounds components on your actors, ensuring all your actors' visual elements are fully covered and ready for visibility testing.

Documentation

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