์ฝ˜ํ…์ธ ๋กœ ๊ฑด๋„ˆ๋›ฐ๊ธฐ
First-Person Movement Template V1 ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

์„ค๋ช…

Take your first-person projects to the next level with this flexible and responsive First Person Movement System for Unreal Engine 5. Designed with polished core mechanics and immersive camera effects, this template is ideal for FPS, horror, narrative, or exploration games.

โš  Important Notice: This project is 100% Blueprint-based. Basic understanding of Unreal Engine Blueprints is recommended for modifications and customizations.

๐ŸŽฅ Trailer

๐Ÿ“Œ Watch the system in action: Trailer

๐ŸŽฎ Demo

๐Ÿ“Œ Try out the Demo: Demo

๐Ÿ“– Documentation

๐Ÿ“Œ Read the full documentation (WIP): Documentation

Features:

โœ… Headbob โ€“ Subtle, immersive camera movement

โœ… Landing & Jump Camera Shake โ€“ Feel the impact with smooth camera reactions

โœ… Interaction System โ€“ Easily customizable interaction logic for objects and items

โœ… Flashlight System โ€“ Integrated flashlight mechanism with trigger boxes for flickering effects, hand sway & prevents the flashlight from clipping into the wall - perfect for dark environments

โœ… Crouch โ€“ Smooth crouching system for stealth or environmental navigation

โœ… Dynamic Crosshair โ€“ Adaptive crosshair that highlights interactive items

โœ… 13 Physical Footstep Sounds โ€“ Responsive sounds based on surface types

โœ… Zoom Mechanic โ€“ Adjustable field of view for aiming or focused vision

โœ… Door w/ Key System โ€“ Interactable door system requiring keys, animations and unlock logic for immersive gameplay

โœ… Note System โ€“ Interactable Notes, Single Note and Multiple Notes with smooth animation

โœ… Notification System โ€“ A simple notification system that you can easily call up with the Hud Reference

โœ… Item Prompt โ€“ Display the item names when you hover over them

Fully built in Blueprints, cleanly organized, and easy to extend or integrate into your own project. This system is a great starting point for building immersive, modern first-person gameplay.

ํฌํ•จ๋œ ํฌ๋งท