
Descripción
Fully customizable metal jerry can designed for industrial, military, survival, post-apocalyptic and abandoned environments.
Includes two optimized models, one master material and 6 ready-to-use material instances: Military Green, Industrial Red, Safety Yellow, Industrial Blue, Desert Tan and Bare Metal.
Customize the main surface and metal parts independently. Enable or disable rust, adjust its amount, colors, roughness, metallic and normal intensity, or use the original rust appearance.
Create unlimited clean, painted, rusty or bare-metal variations directly inside the material instance.
Features
Fully customizable master material
6 ready-to-use material instances
Advanced adjustable rust system
Independent surface and metal-part settings
PBR materials
Real-world scale
Clean UV mapping
Optimized and game-ready
Included formats:
Unreal Engine 5.2+
FBX
GLB
Technical Info
Jerry Can 01: 3,366 triangles / 1,761 vertices
Jerry Can 02: 1,978 triangles / 1,033 vertices
Total: 5,344 triangles / 2,794 vertices
The Unreal Engine version includes:
1 Material
6 Material Instances
5 Textures 4096x4096 (BaseColor, Normal, ORM, Rust Normal, Mask).
Automatic triangle reduction through Level of Detail (LOD) optimization.
Fully compatible with Nanite and Lumen for high-quality visuals. Nanite is enabled by default, while the asset remains fully functional in projects that do not use Nanite.
Learn more about Nanite in the official Unreal Engine documentation : Nanite
Learn more about Lumen in the official Unreal Engine documentation: Lumen
This model is game-ready and ideal for use in any real-time environment.













