
Descrizione
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Customizable Zombie Character with Modular Setup & Cloth-Simulated Hair
This fully rigged, game-ready female zombie model is built for next-gen survival, horror, or post-apocalyptic games. Compatible with both UE4 and UE5 skeletons, it includes clean and zombie appearance variants, simulated hair, morph targets, modular body setup, variant split to body parts and ready-to-use blueprint controls.
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Key Features
Includes clean and zombie material variations to fit different scenarios
Included is a variant split to bodyparts for damage systems.
Simulated cloth hair with customizable color and material instances
Available for UE4.19–4.27 and UE5.1+ (both UE4 and UE5 skeletons included)
Modular clothing and body materials (sweater, legs, boots, hair)
Morph targets for facial expressions (angry, mouth open, closed eyes)
Glowing eye effect toggleable via Blueprint
Compatible with all Epic Skeleton animations
Control Rig and IK Rig included for animation and retargeting
Subsurface Scattering (SSS) materials included for realism
Blueprints Included
BP_ZombieGirl_AE – Main customizable character
BP_ZombieGirl_AE_BodyParts – Modular mesh version for damage FX and gameplay systems
Technical Details
Vertex count: 14,108
Triangle count: 21,829
12× 4096×4096 textures (body & clothing)
3× 2048×2048 textures (hair)
1× 1024×1024 emissive texture (eyes)
4 hair color/material variants
Performance-scalable texture resolution
Ragdoll physics included
Jaw and eye bones + facial morph targets
Ideal For:
Horror, survival, or sci-fi games
Hostile AI characters
Post-apocalyptic environments
Story-driven scenes or cinematic sequences
Note: Only default Epic third-person animations are included. Fully compatible with the Epic Skeleton system.
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select SKEL_ZombieGirl_AE_Skeleton)
























