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Media 1 for listing Complete Flocking Simulation Bundle – Crow, Pigeon, Sparrow & Bat
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Description

Walkthrough: Crow • Pigeon • Sparrow • Bat
Demo
Tutorial : Spawn System - Game Play - Follow Leader - Landing
Playable Demo: Crow • Pigeon • Sparrow • Bat

Bring your Unreal Engine environments to life with four complete GPU-powered flocking systems in one package:

Crow • Pigeon • Sparrow • Bat

Four species. Distinct flight behaviors. Reactive flocks for living Unreal Engine worlds.

Bring movement and atmosphere to your Unreal Engine scenes with four GPU-powered Niagara flocking systems: Crow, Pigeon, Sparrow and Bat. Create distant wildlife, lively urban groups or dramatic cave swarms, then shape how they move and react through Blueprint controls.

Four species, distinct behavior

  • Crow: heavier flock movement with gliding between wing-flap cycles.

  • Pigeon: loose, irregular group movement for urban scenes.

  • Sparrow: fast, agile motion with quick direction changes.

  • Bat: upside-down cave resting and reactive swarm departures toward or past the player.

Direct the flock

  • Control cohesion, alignment and separation, with obstacle avoidance and fear reactions.

  • Stage landing, takeoff and environmental perching appropriate to each species.

  • Guide groups with leaders, spline paths, timed spawning, vortex patterns and circular formations.

  • Create gameplay flybys and spawn flocks around the player.

  • Adjust flock size, speed, behavior forces, landing and spawning through Blueprint parameters.

  • Add procedural ambient sounds to support the scene.

Compatibility & notes

  • Species have distinct movement and resting behaviors; cave-ceiling hanging is a bat feature.

  • Check the listing’s supported engine versions and platform requirements before integration.

Support : Discord

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