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Medios 1 para el artículo Elias Wick – Adjustments

Descripción

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Adjustments is a collection of 14 material functions for Unreal Engine that help you change the look of textures, materials, and post process effects directly inside the Material Editor. With it, you can quickly make an image brighter or darker, increase or reduce saturation, shift it toward warmer or cooler tones, add contrast, create black and white looks, posterize colors, and much more.

The collection was inspired by familiar image adjustment workflows and created from our own need for better visual control inside Unreal Engine. Instead of switching between Unreal Engine and other software, Adjustments lets you make these changes directly in the Material Editor.

Included Adjustments
  • Black & White

  • Black & White Advanced

  • Brightness & Contrast

  • Chromatic Aberration

  • Exposure

  • Gradient Map

  • Hue & Saturation

  • Invert

  • Levels

  • Photo Filter

  • Posterize

  • Temperature

  • Threshold

  • Vibrance

More Product Details

Visit the product page to view additional images and videos, compatibility information, performance details, supported technologies, rendering features, the changelog, the full list of included files, and more.

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