コンテンツにスキップ
出品SenseCore: DualSense Support for Unreal Engine 5のメディア1
0 件のコメント

説明

Bring DualSense features to Unreal Engine with Blueprint control of adaptive triggers, rumble, lighting and controller data, plus USB haptics driven by Audio Mixer and MetaSound. Supports UE 5.4–5.8 on Windows and macOS.

Explore your controller's capabilities in Unreal Engine 5 using the demo application.

Download Demo (Windows - 581 MB)

Give your players feedback they can feel. SenseCore connects your Unreal gameplay to DualSense adaptive triggers, rumble, lighting and USB audio haptics through Blueprint and Unreal's Audio Mixer.

Set trigger resistance for a weapon, change the lightbar with gameplay state, or create tactile effects from a MetaSound source. Read touchpad contacts, raw motion sensors and controller status to build your own interactions.

Features

  • Adaptive triggers: resistance, weapon, bow, vibration and other controller effect modes, including per-zone strengths and custom trigger payloads.

  • Rumble: normalized left/right intensity, optional duration and Unreal force-feedback forwarding.

  • USB PCM haptics: route Audio Mixer and MetaSound signals to the controller actuators through a dedicated endpoint.

  • Lighting: lightbar color, player LEDs and microphone LED controls.

  • Controller data: touch contacts, raw motion readings, battery, connection type and USB headset status.

  • Audio controls: controller microphone mute, volume and headphone/speaker routing fields.

  • Local-player tools: player-targeted effects, preferred controller selection, press-to-join, auto-join and runtime assignment helpers.

  • Diagnostics: connected-device information, audio endpoint status and a configurable status widget.

Compatibility

Supports Unreal Engine 5.4–5.8 on Windows and macOS, with USB and Bluetooth controller input and output commands.

  • PCM haptics and headphone/microphone connection status require USB.

  • macOS uses Unreal's native standard gamepad input with SenseCore supplemental buttons. The recommended native mode maps touchpad click to Special Left and does not publish Create separately; see the macOS setup guide.

  • One DualSense is the validated Mac configuration. Mac local multiplayer may work in some configurations, but device identification, assignment and independent routing are not guaranteed.

  • Windows local multiplayer with DualSense and Xbox controllers has been tested. Multiple DualSense controllers and DualSense Edge have implementation support but have not been hardware-tested.

Controller effects operate on local hardware and are not network-replicated. Audio control commands do not stream audio over Bluetooth or provide microphone capture. Linux, mobile and consoles are not supported.

Documentation and Support

Documentation covers setup, Blueprint API, Audio Mixer/MetaSound haptics, platform behavior and troubleshooting.

Full Documentation: SenseCore Documentation

Support: [email protected]

Trademark Notice

DualSense, DualSense Edge, PlayStation, and related names are trademarks or registered trademarks of Sony Interactive Entertainment Inc. SenseCore is an independent Unreal Engine plugin and is not affiliated with, endorsed by, or sponsored by Sony Interactive Entertainment Inc.

含まれる形式

タグ