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Google Play Games Services for Unreal Engine ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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This Unreal Engine plugin integrates Google Play Games Services V2 for Android games and provides Sign-In, Achievements, Leaderboards, Snapshots, Events, Friends, Player Stats and other functionalities which can be easily implemented using Blueprints or C++.

Features:

  • ๐Ÿ”‘ Automatic sign-in to Google Play Games account or manual user authentication, including server-side access to Google Play Games Services

  • ๐Ÿ”„ Recall API to manage links between Google Play Games Services (PGS) users and their in-game accounts

  • ๐Ÿ† Achievements

  • โ˜๏ธ Saved games (cloud saves / snapshots) to save your players' game progression to Google's servers

  • ๐Ÿฅ‡ Leaderboards

  • ๐Ÿ“ˆ Events - collect cumulative data generated by your players during gameplay and store them in Google's servers for game analytics

  • ๐Ÿ‘จโ€๐Ÿ‘ฆโ€๐Ÿ‘ฆ Friends - enhance your existing in-game friends system and other social systems your game may access

  • ๐Ÿ“‹ The player stats let you tailor game experiences to specific segments of players and different stages of the player lifecycle

DOCUMENTATION

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