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Media 1 for listing Aethera - Ghostblade Operative

Description

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▶ Video Preview (Unreal Engine & Unity):

https://youtu.be/IY2X9jrN4Ys

Production-ready modular character designed for modern real-time projects.

Aethera – Ghostblade Operative is a fully game-ready female character built for gameplay, cinematics, interactive environments, and advanced customization workflows.

The character combines a modular character system, Apple ARKit facial blendshapes, Unreal Engine and Unity support, advanced material workflows, and production-friendly asset organization.

Key Features

  • Fully game-ready female character

  • Modular body and outfit system

  • Epic Skeleton compatible (UE5 proportions)

  • Apple ARKit facial blendshapes included

  • Advanced material setup with easy color customization

  • Production-friendly asset structure

  • Separate weapon mesh included

  • Unreal Engine and Unity projects included

  • FBX and OBJ formats included

Polycount (No LOD system included)

Aethera – 01

Faces 25941 – Tris 51548 – Verts 30046

Aethera – 02

Faces 24845 – Tris 49364 – Verts 27852

Aethera – Underwear

Faces 27953 – Tris 55618 – Verts 31418

Weapon (separate mesh)

Faces 322 – Tris 552 – Verts 296

Rig & Animation Compatibility

  • Rigged to Epic Skeleton with preserved hierarchy

  • Compatible with standard Unreal Engine animations

  • Facial animation supported via morph targets

  • Additional bones included for optional physics setups

  • Prepared for gameplay and cinematic workflows

Additional bones support extended control setups and optional physics systems.

Full technical documentation is available here:

Documentation & Setup Guide

Facial Blendshapes

  • 52 Apple ARKit blendshapes

  • Designed for facial animation and expression control

  • Tested with Live Link Face in Unreal Engine

  • Suitable for facial capture and streaming workflows

Modularity & Customization

  • Fully modular character structure

  • Individual outfit parts can be enabled or disabled

  • Hidden geometry under clothing for better optimization

  • Easy color customization through material instances

  • Designed for multiple visual variations

Materials & Textures

  • Advanced real-time materials included

  • Custom Shader Graph materials for Unity

  • MatID masks for fast color customization

  • Production-friendly material workflow

  • High-quality PBR texture workflow

Engine Compatibility & Projects

Unreal Engine

  • Supported versions: 4.24+

  • Epic Skeleton compatible

  • Advanced material instances included

  • Facial morph targets supported

  • Demo scene included

  • Basic third-person demo animations included

  • Hair wind simulation setup included

Unity

  • Compatible with Built-in, URP, and HDRP

  • Humanoid rig setup with eye and jaw bones

  • BlendShape facial animation support

  • FullSet FBX file included for customization

  • Compatible with standard Humanoid animations

Important Notes

  • Advanced gameplay systems are not included

  • LOD system is not included

  • Environment assets shown in previews are for presentation purposes only

  • Physics setup may require project-specific adjustments

SUPPORT

Email: [email protected]


Included formats