
Beschreibung
A decorative stone footbridge built as a scene centerpiece, not a background prop. Inspired by the ornamental garden bridges of Paris's Parc Monceau, it carries red-brick arch faces, a stone voussoir arch ring with a carved keystone cartouche, a full stone balustrade of turned balusters and paneled pedestal posts, a stepped-and-ramped deck, and scrolled volute wing walls capped with stone balls - all finished with moss and grime weathering. One drop-in mesh, ready to place.
This is the ornate showpiece companion to my free Medieval Stone Bridge: where that one is a simple utilitarian crossing, this is the hero piece you build a courtyard, canal, or garden path around.
WHAT'S INSIDE
- 1 static mesh (SM_ParcMonceau) - Nanite enabled, ~6.3k-triangle fallback
- 3 master materials + 3 instances: brick, stone, and balustrade - channel-packed ORM
- 9 PBR textures at 4096x4096 (BaseColor / Normal / ORM x3 sets)
- Hand-authored collision: the arch passage is walkable (trace-verified), the deck and end steps are walkable, and the balustrade blocks
- 1 lit showcase map (sun / sky / fog / floor)
- Footprint ~10.5 m long x 4.2 m wide x 4.7 m tall
WORKS IN
Park, garden, and estate scenes; canal and river crossings; Victorian and old-European streets; medieval towns; and stylized fantasy environments. The 4K masonry holds up in close-up hero shots and cinematic fly-throughs.
PART OF A GROWING SERIES
This bridge joins a growing collection of compatible, game-ready environment packs sharing the same scale, texel density, and art style - bridges, fountains, walls, gates, houses, and props building toward a complete old-European city. Companion listings live now: the free Medieval Stone Bridge, the free Hebe Fountain animated courtyard fountain, and the Medieval Windows & Doors modular facade kit. Follow this publisher to be notified as the series grows.
WHAT'S INCLUDED (please read)
Only the Parc-Monceau footbridge is included - its single mesh, 3 materials + 3 instances, 9 textures, hand-authored collision, and the lit showcase map. The floor/ground and lighting in the showcase map use Unreal's basic engine shapes and are provided only to present the bridge; any terrain, water, props, foliage, or characters shown in the promotional images and video are for demonstration purposes only and are NOT included.
NANITE
The static mesh has Nanite enabled and ships with a full-detail fallback mesh. Nanite requires a compatible platform and project settings. See Epic's documentation:
TECHNICAL HIGHLIGHTS
- 1 Nanite static mesh - fallback 6,265 triangles / 11,873 vertices (100% of source)
- Hand-authored collision: 16 fitted boxes + 9 convex hulls; arch passage, deck, and end steps walkable (trace-verified)
- 2 UV channels (UV0 + lightmap UV on channel 1, 128 resolution)
- 3 master materials + 3 instances (channel-packed ORM, sRGB-correct)
- 9 PBR textures at 4096x4096
- 1 lit showcase map
- Supported engine version: 5.8+
- No third-party, Marketplace, plugin, or StarterContent dependencies - 100% original work








