
説明
This product contains a spline-based camera system that allows you to bind multiple triggers and entrances, track and pre-track the character, flexibly switch between cameras, and more.
Demo:
Video Demo v1.0 (YouTube) | v1.0 (哔哩哔哩)
Windows Demo v1.0 (Google Drive) | v1.0 (百度网盘)
Documentation (Tutorials, Release Notes):
Features:
Beginner friendly, all done with blueprints and have been commented and properly arranged.
Up to three splines, simulating a three-axis camera system, with call-in-editor functions to quickly copy, disable and reset splines.
You can bind multiple triggers of different shapes (box, sphere, capsule, etc) to a camera.
Entrances can be added, the character will move to the nearest one once overlapping.
The camera can track (look at) the character and also pre-track (before overlapping) it if needed.
Includes a Use Last View Target feature to ensure that the movement input will not be interrupted when switching cameras.
Flexible transition between cameras (smooth blend in & out or instant switch).
The rotation (roll, pitch, yaw) of the camera can be clamped as needed, and you can refer to angle visualizers in the built-in debugging system to adjust them.
Real-time obstacle fade with customizable translucent material.
Two move types for the character, one based on the control rotation, and another one based on its own actor rotation (like the tank control).
Build in detailed debugging system for developers.
Support:
[email protected] (Please attach the Order ID on your receipt)
Links:





