
Beschreibung
PAY INSIDE is a complete isometric tileset of a run-down 24-hour gas station: the store with its aisles, coolers and checkout, the back office, restrooms, walk-in and stockroom, and the forecourt with canopy, pumps, kerbs and parking.
Everything snaps to one grid, so you can lay out a whole site in minutes. The demo site in the screenshots is built only from the sprites in this pack.
What's included
542 sprites of 178 assets, each in two sizes:
HD: 1 m grid cell = 128 × 64 px
Half size: 1 m grid cell = 64 × 32 px
42 wall pieces: painted block, tile, storefront glass, boarded windows, doorways, half walls, walk-in cooler walls and exterior walls
Floors, doors and roof: 7 floors, 7 doors, roof, parapet and trim pieces
Forecourt: canopy, pump islands, light poles, kerbs, price sign and dumpster enclosure
87 props in 4 facings: shelving (full, empty, toppled), coolers, counter and register, coffee, hot dog and slush stations, ATM, office desk and CCTV monitors, safe, lockers, restroom fixtures, stockroom racks, a parked car and more
Lights, signs and debris
Made to drop into your engine
2:1 dimetric projection, transparent PNGs, one fixed light direction for every sprite
A Unity package with every sprite already imported (custom pivot, 64 pixels per unit) and a demo scene of the site, plus a JSON file with the size and pivot of every sprite. Pivots are in pixels, and also normalised for Unity's custom pivot.
README with grid math, draw order and setup notes for Godot 4, Unity and GameMaker
4 m modules, walls 3.5 m tall: everything lines up
Good for: survival horror, management and night-shift games, crime and stealth games, liminal-space and retro projects, tactics maps.
License: use it in personal and commercial projects, no credit required. Reselling or redistributing the sprites as assets is not allowed.
Also on Fab as a full 3D kit: PAY INSIDE — Stylized Night-Shift Gas Station (Blender, FBX, glTF).








