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Volume Editor Picker ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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โšก Volume Editor Picker โ€” Select Smarter, Work Faster

Selecting actors one by one slows you down. Volume Editor Picker changes that.

Place a Box, Sphere, or Custom Mesh volume anywhere in your scene and select every actor inside in a single click. Need faster? Switch to Marquee mode and drag your selection directly in the viewport โ€” no shortcuts to memorize, no workflow interruptions.

Built as a native Unreal Engine Editor Mode, Volume Editor Picker integrates seamlessly into your existing Level Editor layout. The panel replaces the Place Actors window when active and disappears when you're done โ€” zero clutter.

๐Ÿ”ท SELECTION SHAPES

  • Box โ€” oriented bounding box with full 3D gizmo and numeric inputs

  • Sphere โ€” radius-based selection with interactive handle

  • Custom Mesh โ€” use any Static Mesh asset as your selection volume shape

  • 2D Marquee โ€” drag-and-drop rectangle selection directly in the viewport

๐ŸŽฏ SELECTION CONTROL

  • Contain mode โ€” select only actors fully inside the volume

  • Intersect mode โ€” select every actor that touches the volume

  • Replace, Add (Ctrl) or Remove (Alt) from existing selection

๐Ÿ” SMART FILTERING

  • Filter by actor class (Static Mesh, Skeletal Mesh, Light, Sound, Camera, etc.)

  • Filter by Content Browser folder path

  • Filter by actor tags

  • Exclude hidden or locked actors

  • Combine multiple filters for surgical precision

๐Ÿ› ๏ธ EDITOR INTEGRATION

  • Native Unreal Engine Editor Mode โ€” no floating windows

  • Interactive 3D gizmo โ€” move, rotate and resize volumes in the viewport

  • Numeric panel inputs โ€” precise size and position control

  • Keyboard shortcuts โ€” switch shapes and execute selections without the UI

  • Zero runtime footprint โ€” Editor-only, not included in packaged builds

โš ๏ธ Important Notes

- The Custom Mesh Volume feature requires the source Static Mesh to have a convex hull collision setup. If none is found, the plugin falls back to the mesh bounding box and displays a warning.

- This is an Editor-only plugin and has no effect on packaged/runtime builds.

๐Ÿ› ๏ธ Supported Engine Versions

โœ”๏ธ Unreal Engine 5.0 and above

๐Ÿ“š Documentation
๐Ÿ’ฌ Discord

๐Ÿ›  Support

All support is provided after product ownership verification.

All asset map are not included*

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