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Media 1 for listing ViewSync – Editor viewport that follows your game camera
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Description


Editor viewport that follows your game camera
Automatic camera placement for dual-viewport workflows

A simple viewport utility that lets you navigate around from your actual game camera angle - with normal WASD controls and proper collision alignment. When you're done, it automatically positions a camera exactly where you left off. Perfect for the dual-viewport workflow every level designer needs.


Features

  • Player Perspective viewport navigation – Move around with WASD from your actual game camera angle, maintaining proper collision and ground alignment

  • Automatic Camera Placement – Exit navigation and the widget updates it's camera actor to be positioned exactly where you left off, simple and intuitive alternative for dealing with preview camera placement.

  • Character Preview – Toggle character mesh visibility, swap models, and adjust offsets easily.

  • Ground collision alignment – Maintains correct height alignment, with optional tag-based detection for complex geometry

  • 6 Data Asset Presets – Sidescroller, 3rd Person, Top-Down style for quick customization to your game view



    See the demo here >

    Need help with the tool?
    Hit me up at [email protected]

Included formats