Descrição
The Lab — Sci-Fi Research Facility
A complete sci-fi laboratory environment for Unreal Engine 5, built on Nanite, Lumen, and Substrate for out-of-the-box visual fidelity with zero lightmap baking. Every static mesh ships with collision and is drop-in ready. Ideal for sci-fi games, cinematics, archviz, and virtual production.
What's inside
Modular lab shell — interior + exterior, complex collision so you can walk the space
30+ hero props — cryo chamber, microscope, lab equipment, work tables, monitor assembly with screens, laptop, computer, storage crates, ammo boxes, lockers, medbox, water tank
Sci-fi gear — helmet, sidearm, ammo clip
Crashed ship wreckage — derelict hull prop for environmental storytelling
Greenery — potted plants, plant case, foliage, soil beds
Procedural cabling — PCG-driven wire scatter blueprint
Atmosphere — volumetric dust & dust-storm Niagara systems
Two ready-to-open maps — a dressed showcase scene and a clean asset-overview/catalog map
Built for UE5
Nanite geometry on the majority of solid props — no manual LODs to manage on those meshes
Fully dynamic Lumen lighting (no baked lighting, no lightmap UVs required)
Substrate master materials with tunable instances
Collision on every mesh; PBR texture sets up to 4K (BaseColor / Normal / packed ORM / Emissive)
Requirements
Unreal Engine 5.8, Windows (DX12 / SM6)
Substrate materials must be enabled in the target project
Nanite & Lumen enabled (project default) for intended visual fidelity
"ModelingToolsEditorMode" is a necessary plug in that must be selected or turned on.
41 Unique static meshes216,715 Total triangles (LOD0)
194 Textures
70 Materials + instances
100% Meshes with collision
2 Demo maps



