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商品 Modular Apartment & Bakery 的媒体 1
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描述

Modular apartment buildings and a modern bakery, baking complete lightmaps and using ray-traced reflections.

  • The scene contains complete internal structures and external buildings. To run this project, HDRIBackdrop, Ray tracing, and GPULightmass must be enabled.

  • Main modular building components, floor modules, walls, columns, etc. are pre-configured with sockets. This allows for direct modular construction using the Snap plugin (Note: the "Ignore Socket Name" option must be enabled).

  • The apartment building is modular, supporting both vertical and horizontal modular expansion. However, since the interior and main entrance of the bakery are fixed structures, the apartment building does not support horizontal expansion.

  • The scene includes 20 different types of bread, 10 types of cake, and one type of pie, as well as 10 different promotional signs and a price tag.All promotional labels and price labels in the scene can be edited individually. Just enter the content you need in the text of the blueprint.

    If the content you enter is too long, the text in the label will exceed the maximum range and be removed. If you need to modify the font, text size, font color, etc., you need to go to the widget folder in the blueprint folder, find the corresponding widget file and modify it.

    Warning: All text in promotional labels and price labels will only appear after running. All text is invisible in the default editing state. During the first run, your view may freeze briefly or run at a relatively low frame rate for 15-30 seconds, and then return to normal. This is caused by the loading and caching of the text components in the label. The duration will vary depending on the number of labels and configurations in the scene.(Actually, this problem only occurred the first time I used this blueprint. Since then, I've rarely encountered a situation where I need to load it.)

  • The clock is available in round and square styles,and the clock blueprint in the scene runs at the speed of real events. You adjust the minute hand, hour hand and second hand of the clock to determine the start time.

    For example, if you need to adjust the time to 3 o'clock, you need to adjust the number of the hour hand in the blueprint to -90 (-90 degrees), and the same applies to the adjustment of the minute hand and second hand.

    After setting the angle in the blueprint, you cannot preview the changes and movement of the hour hand in the editor. You can only see the movement after the scene starts running.

  • The glass bread vending shelf model is already assembled, meaning it cannot be opened directly. If you need the bread vending shelf doors separated, please contact me via email.

  • If you have any questions,please send me email first([email protected])

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