
Descripción
PlaySim Automator is a powerful automation system for Unity that records real gameplay and converts it into fully functional PlayMode test scripts.
Instead of writing complex automation code manually, developers can record player actions—including movement, UI interactions, physics, and combat—and instantly generate clean, production-ready C# test scripts.
This tool streamlines testing workflows, reduces manual QA time, and enables fast, repeatable validation of gameplay systems.
🚀 Core WorkflowEnter Play Mode
Start recording gameplay
Perform actions (movement, UI, combat)
Stop recording
Generate test script
Run automated PlayMode tests
Record gameplay input (keyboard, mouse, gamepad)
Generate Unity PlayMode test scripts automatically
UI automation using ID-based targeting (PlaySim_ID)
Movement, physics, and combat recording
Smart action optimization (clean, readable output)
Deterministic playback using frame-safe timing
Built-in Command Center for workflow control
Editable and extensible generated code
Demo scenes included
Game QA automation
Regression testing
UI and menu validation
Gameplay system verification
CI/CD testing pipelines
Unity Input System
Unity Test Framework (PlayMode)
Manual testing is slow and error-prone.
PlaySim Automator turns gameplay into automated validation, saving time and improving reliability across your project.





