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Medium 1 für Eintrag PlaySim Automator — Gameplay Recording & Automated Testing System for Unity

Beschreibung

PlaySim Automator is a powerful automation system for Unity that records real gameplay and converts it into fully functional PlayMode test scripts.

Instead of writing complex automation code manually, developers can record player actions—including movement, UI interactions, physics, and combat—and instantly generate clean, production-ready C# test scripts.

This tool streamlines testing workflows, reduces manual QA time, and enables fast, repeatable validation of gameplay systems.

🚀 Core Workflow
  1. Enter Play Mode

  2. Start recording gameplay

  3. Perform actions (movement, UI, combat)

  4. Stop recording

  5. Generate test script

  6. Run automated PlayMode tests

⚡ Features
  • Record gameplay input (keyboard, mouse, gamepad)

  • Generate Unity PlayMode test scripts automatically

  • UI automation using ID-based targeting (PlaySim_ID)

  • Movement, physics, and combat recording

  • Smart action optimization (clean, readable output)

  • Deterministic playback using frame-safe timing

  • Built-in Command Center for workflow control

  • Editable and extensible generated code

  • Demo scenes included

🎯 Use Cases
  • Game QA automation

  • Regression testing

  • UI and menu validation

  • Gameplay system verification

  • CI/CD testing pipelines

🧩 Requirements
  • Unity Input System

  • Unity Test Framework (PlayMode)

💡 Why Use PlaySim Automator

Manual testing is slow and error-prone.

PlaySim Automator turns gameplay into automated validation, saving time and improving reliability across your project.

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