
Description
General
Game-ready low-poly PBR model of a post-apocalyptic industrial factory building.
Optimized for real-time use in Unreal Engine and Unity.
Suitable for post-apocalyptic, survival, industrial, military, sci-fi, shooter, wasteland, and cinematic environments.
Geometry
Polygons: 3,211
Triangles: 6,553
Vertices: 3,831
Mesh Format: Low-poly, optimized for real-time
UVs: Overlapping
LODs: Not included
Textures
Resolutions: 4096×4096 (Main Factory)
Workflow: Metallic/Roughness + Spec/Gloss
Texture Maps (Main Factory, 4K)
BaseColor
Diffuse
Normal
Roughness
Metallic
Specular
Glossiness
Formats: TGA
Included Files
FBX
OBJ
Blender Project (.blend)
3ds Max Project (.max)
Unity (.unitypackage)
All texture maps (TGA, 4096×4096)
Compatibility
Unreal Engine
Unity
Any standard PBR rendering pipeline
Marmoset Toolbag
Use Cases
Post-apocalyptic industrial locations
Wasteland factories and workshops
Survival game environments
Environmental storytelling props
FPS / TPS / RTS levels
Real-time cutscenes and cinematics
Presentation
Rendered in Marmoset Toolbag
Neutral lighting for accurate PBR material representation




















