
Description
Features
Feature 1:
3D KD-Tree ConstructionEfficiently builds a balanced KD-Tree from 3D point cloudsSupports dynamic updates via full tree reconstruction
Feature 2:
Multi-Query SupportNearest neighbor search (single point)K-nearest neighbors search (N points)Spherical range queries (radius-based)Frustum-based nearest neighbor search
Feature 3:
Performance OptimizationQuick selection sortingPriority queue management for K-nearest queries
Number of Blueprints:0 (Pure C++ implementation)
Number of C++ Classes:2 Core ClassesSupported
Development Platforms:
Windows: Yes
Mac: Yes
Supported Target Build Platforms:
Windows (x64)
macOS
Linux
Documentation Link:https://github.com/kak0na/Unreal_GRKDTree/blob/main/Document.md
Example Project:https://github.com/kak0na/Unreal_GRKDTree
Notes:It can support the construction and query of 500,000 points for real-time performance







