
Description
Link is an Unreal Engine editor plugin designed to synchronize multiple Level Editor viewport cameras.
Assign one viewport as the Source, one or more others as Targets, and let Link keep those views coordinated while you navigate your level.
Relative Linking
Move the Source viewport while each Target preserves its existing position and rotation offset.
This is useful when you want several different viewpoints to travel through the level together without forcing them into the same camera position.
Absolute Linking
Match selected Source transform axes directly across all Targets.
You can independently synchronize X, Y, Z, Pitch, Yaw, and Roll while leaving the remaining axes untouched.
One-Shot Sync
Use Sync to immediately copy the currently enabled Source axes to every valid Target.
Sync performs an absolute alignment without changing the current Relative or Absolute Link mode.
Multiple Targets
One Source can drive multiple Target viewports at the same time.
Each Target can maintain its own independent offset in Relative mode, making it easy to keep side, rear, reference, or alternate perspective views coordinated with your main working camera.
Orthographic Targets
Top, Front, Side, and other Orthographic Level Editor viewports can follow Source position while preserving their fixed projection orientation.
Rotation and orthographic zoom synchronization are intentionally not part of the current release.
Camera Lock and PIE Safety
Link respects viewports locked to Actors or cinematic cameras instead of fighting Unreal Engine's existing camera controls.
Viewport synchronization also automatically suspends during Play In Editor.
Editor Only
Link adds no runtime gameplay systems, Actors, or Components and has no impact on packaged game behavior.
Features
- Source and Target viewport roles
- Multiple Target support
- Relative viewport synchronization
- Absolute viewport synchronization
- One-shot Sync
- Independent X / Y / Z controls
- Independent Pitch / Yaw / Roll controls
- Perspective Target support
- Orthographic Target position support
- Camera-lock awareness
- Play In Editor suspension
- Link enable / disable without clearing setup
- Fresh movement baseline when re-enabling Link
- Level Editor viewport toolbar integration
- Editor-only implementation
Documentation & Instructions: https://github.com/mippi-the-dork/Link/blob/main/README.md
This plugin is available on FAB for convenience and to support the plugin creator.
The plugin is free on github: https://github.com/mippi-the-dork/Link