
Descripción
Easy Dialogue System is a lightweight and easy-to-use UI component designed to handle interactive dialogues with multiple response options.
The widget displays dialogue text along with selectable responses and communicates the player’s choice back to the game logic through a single Blueprint macro. Each response triggers a different execution output and provides the selected response index, allowing for clean and flexible branching logic without complex setups.
This system is built to be plug & play, fully Blueprint-based, and easily extensible, making it ideal for narrative-driven games, RPGs, and interactive experiences.
Documentation | Demo | Discord
Displays dialogue text with multiple response options
Returns the selected response index
Multiple execution outputs for dialogue endings
Single-node Blueprint macro integration
Fully customizable UMG widget
Modular and easy to extend
No C++ required
Clean and designer-friendly workflow



