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Debug Function Library - Extended Debugging ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ

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Debug Function Library is a lightweight yet powerful function library designed to give developers total control over runtime debugging in Blueprint-based Unreal Engine projects.

Documentation

Support

๐Ÿ”น Key Features:

๐Ÿง  Debug Category Filtering โ€“ Toggle entire categories like Traces, Arrows, Paths, Text, etc.

๐Ÿงพ Persistent Debug Log History โ€“ Retrieve recent debug messages in real time or after gameplay ends.

๐Ÿงช On-Screen Messaging โ€“ Display categorized debug messages with color and duration control.

๐ŸŽฏ Advanced Drawing Tools โ€“ Visualize actors, traces, arrows (with directional enums), capsules, and paths.

๐Ÿงฐ Print Blueprint Call Stack โ€“ Quickly trace function flow in Blueprint execution.

๐Ÿ“ฆ Development-Only Safe โ€“ Functions only run in non-shipping builds, with full #if UE_BUILD_DEVELOPMENT support.

๐Ÿ“˜ Designed for plugin-level portability and ease of use across any game type.

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