
Descrição
A detailed parametric techwear explorer outfit for Unreal Engine MetaHumans, built for real-time use in gameplay, cinematics, and virtual production
Updated: Includes two texture variants — one with decals and one without.
Character Showcase: Here
Tutorial / Setup Guide: Here
Fully compatible with the MetaHuman 5.6+ Parametric system, this outfit automatically adapts to MetaHuman body types and is designed for survival, sci-fi, dystopian, and high-stakes thriller scenarios.
The outfit includes four distinct colorways, backpack and gear details, and two texture variants, one with decals and one without, giving you flexibility for further customization.
Built with high-quality 4K textures across three UV sets, the outfit is optimized for cinematic close-ups while remaining suitable for real-time Unreal Engine projects.
KEY FEATURES
Compatibility
MetaHuman version: 5.6+
Skeleton support: MetaHuman skeleton
Legacy support: 5.3+
Parametric / Fit System
Fully parametric fitting: Yes
Supports all MetaHuman body types
Variants / Colorways
Includes 4 colorways:
Aurora
Viper
Glacier
Beacon
Customization
8 editable parameters
Adjustable roughness and transparency
Color variant swapping via parameter
Includes texture version with decals
Includes texture version without decals
Performance & Optimization
Polycount: Triangles: 31,045 - Vertices: 28,472
Texture resolution: 4096 x 4096
Base Color
ORM
Normal
Emissive
4 LODS
Note: MetaHuman not included, easily create your own in the metahuman Creator within Unreal 5.6+
All screenshots are rendered directly in Unreal Engine 5. Feel free to reach out if you have any feedback or suggestions! I’d love to hear how I can make this model even better for everyone.





















