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Descripción

A versatile FPS animation pack featuring synchronized character and item animations for three firearms and four equipment types. Includes weapon and equipment meshes, matching sound effects, an interactive demo map, an overview map, and a mannequin-compatible reference rig. Ideal for quickly prototyping or expanding first-person shooter projects in Unreal Engine.

Documentation

website

Technical Details

Features:

  • 90 animation sequences

  • 45 synchronized character-and-item animation sets

  • Separate but matching animation sequences for the character and held item

  • 3 animated firearms: Hunter, LA86, and LandLord

  • 4 animated equipment items: Binocular, Flashlight, Walkie-Talkie, and Lighter

  • Equip, idle, inspect, fire, reload, ammunition-check, talk, and item-specific actions

  • Included weapon and equipment sound effects

  • Functional explosive barrel Blueprint with debris meshes

  • Modular environment meshes for the included demonstration level

  • Playable demonstration map

  • Organized overview map

  • Data-driven preview system

  • English PDF user guide included separately

Animation Content:

  • Hunter: 18 animation sequences / 9 synchronized sets

  • LA86: 22 animation sequences / 11 synchronized sets

  • LandLord: 22 animation sequences / 11 synchronized sets

  • Equipment: 28 animation sequences / 14 synchronized sets

  • Total: 90 animation sequences / 45 synchronized sets

Each synchronized set contains a matching character animation and item animation. Both sequences are intended to be played simultaneously.

Animated Items:

  • 3 firearms

  • 4 equipment items

  • 9 skeletal meshes, including weapon components

  • Character animations use a full-body mannequin-compatible workflow

  • No separate first-person arms mesh is included

Texture Information:

  • 3 PBR textures per weapon

  • 3 PBR textures per equipment item

  • 21 weapon and equipment textures in total

  • Texture resolution: 4096 × 4096

  • Base Color

  • Normal

  • Packed Occlusion / Roughness / Metallic

Included Blueprint and Data Assets:

  • BP_DemoGameMode

  • BP_DemoPawn

  • BP_ExplosiveBarrel

  • BP_BarrelDebris

  • E_FPSActionState

  • DT_ItemProfiles

  • ST_AnimTriplet

  • ST_ItemProfile

  • WBP_DemoHUD

Additional Content:

  • 17 modular building/environment static meshes

  • 8 explosive-barrel static meshes, including the intact barrel, destroyed state, and six debris pieces

  • Weapon and equipment presentation assets

  • - Environment assets are included as supporting content and are included in the asset counts

Maps:

  • L_FPSAnimationPack_Demo

  • L_FPSAnimationPack_Overview

Skeletal Mesh Statistics

  • Hunter: 25,040 vertices, 13,549 triangles, 15 bones

  • Hunter Magazine: 12,470 vertices, 6,720 triangles, 2 bones

  • Hunter Bullets: 10,074 vertices, 5,268 triangles, 8 bones

  • LA86: 9,249 vertices, 13,721 triangles, 12 bones

  • LandLord: 22,462 vertices, 11,883 triangles, 11 bones

  • Binocular: 6,060 vertices, 5,820 triangles, 2 bones

  • Flashlight: 4,795 vertices, 6,972 triangles, 5 bones

  • Lighter: 2,977 vertices, 3,844 triangles, 5 bones

  • Walkie-Talkie: 8,115 vertices, 6,333 triangles, 5 bones

Additional Technical Information:

Asset Counts:

• 90 Animation Sequences

• 45 synchronized character-and-item animation sets

• 26 Static Meshes

• 9 Skeletal Meshes

• 9 Physics Assets

• 26 Materials

• 58 Textures

• 37 Sound Waves

• 4 Sound Cues

• 5 Blueprints

• 3 Niagara Systems

• 2 Structures

• 1 Enumeration

• 1 Data Table

• 2 Maps

• Custom LODs: 0

• Base LODs: 1 per listed skeletal mesh

• Physics Assets: Not included for the animated item skeletal meshes

• Root Motion: No; animations are in-place

• Network Replicated: No

• C++ Required: No

• Supported Target Platform: Windows

• Documentation: English PDF user guide

• Main Content Directory: /Game/FPSAnimationPackV1

Epic mannequin assets are used only for demonstration and are contained entirely within the Demo folder. Demo-only Epic assets are excluded from the product asset counts above.

Formatos incluidos