
Description
Horror monster character for Unreal Engine 5, a tall bipedal humanoid monster with an elongated skull-like head, exposed fanged jaw, hollow eye sockets, and a lean sinewy body covered in wrinkled leathery skin. Features clawed hands and feet, pronounced veins and muscle definition, and a bone blade protruding from the forearm. Fully rigged and animated, delivered in UE5. Blender, and FBX with 4K PBR textures. Ready for game development, virtual production, and cinematic pipelines in Unreal Engine 5.
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✏️CONTACT
If you have any questions, please contact us before making a purchase:
[email protected]
If you encounter any bugs or issues with the project, we will resolve them free of charge.
For additional tasks related to the project (e.g., adjusting skinning for specific animations,
merging assets, creating new colors/textures, adding simulations, etc.),
We will be happy to assist for an additional fee.
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📀OVERVIEW VIDEO - UE5 SKELETON
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100% compatible with UE5 skeleton (UE 5.3 and later)
7 animations:
Attack (x3)
Lean (x3)
Idle (x1)
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📦FILE FORMATS:
Unreal Engine 5.3 and later - Rigged (UE5 Skeleton)
FBX - Static Mesh
Blender 5 - Static Mesh
Textures - 4K/8K
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🏷️DETAILS:
Additional bones:
tail_01, tail_02, tail_03, tail_04, tail_05, jaw
bigtoe_01_l, bigtoe_02_l, middletoe_01_l, middletoe_02_l, littletoe_01_l, littletoe_02_l,
bigtoe_01_r, bigtoe_02_r, middletoe_01_r, middletoe_02_r, littletoe_01_r, littletoe_02_r
Additional animations:
Attack (x3)
Lean (x3)
Idle (x1)
AnimBP additional features:
Combo attacks, Leaning when run
Additionally:
Tail bones simulated by physics asset
4K Textures
PBR Materials
Named Objects/Textures/Materials
Real-World Scale
No Default Names
No NGons
No Overlapping Vertices
No Overlapping Faces
No Overlapping UVs
No Missing Textures
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