
Descrizione
Create your own first-person horror game with this Unreal Engine kit that includes all the fundamental systems you need, from flashlight, bodycam and camera effects, to interactions, dynamic enemy AI, and fully customizable event triggers, everything is ready to plug into your project and make it unique.
🎥 Trailer
📌 Watch the system in action: Trailer
🎮 Demo
📌 Try out the Demo: Demo
📖 Other Language
📌 Description (FR) (WIP): Document
Why Use This Pack ?
Building first-person horror systems from scratch takes a lot of time. This kit frees you from boring setups with polished, robust, and fully customizable mechanics. Focus on what matters most: creating scary effects, testing ideas, and refining your game. Perfect for quick prototypes or full indie projects: all the core systems are ready, waiting to be shaped by your vision.
What's Included
🎥 Movement & Camera
Headbob – Natural Camera Shake & Tilt
Tilt Effect – Subtle camera inclination to enhance movement realism
Bodycam Effect - Lens distortion, Image Sharpening
Landing & Jump Camera Shake – Feel the impact with smooth camera reactions
Advanced Crouch & Sprinting Logic - Smooth crouching system for stealth and classic sprint
🎮 Gameplay Systems
Flashlight System – Integrated flashlight mechanism - perfect for dark environments
Dynamic Crosshair – Adaptive crosshair when aiming at interactive elements
Interaction System – Easily customizable interaction logic for objects and items
Note System – Interactable notes with smooth animations, supporting both single and multiple notes
Grab System - Physics-based object grabbing and manipulation.
Notification System – A simple notification system that you can easily call up for interaction
Door & Key System – Door interaction with key requirements, smooth animations, and unlock logic
Dynamic Footstep Sounds - Responsive sounds based on surface types (Also for AI)
🎠Enemy AI & Scares
Base AI System — Modular AI tailored for horror encounters, featuring vision- and sound-based detection
AI Behaviors — Patrol, idle, and chase logic fully implemented in Behavior Tree, easy to tweak and extend
Jump Scare Events — Triggered when the player is caught, for immersive tension
Death & Respawning — Complete system handling player death and respawn logic
🎯 Trigger System
Audio Cues — Play sounds and music dynamically through triggers
Door Events — Trigger-based door interactions and animations
Objective Progression — Advanced text objectives for progression
🛠UI & Customization
UI & HUD - The user interface and HUD are fully customizable, including icons, visual elements, and layout
Intro Sequence - The project includes a complete intro sequence with customizable logo screens
Main Menu - A fully built main menu for starting the game, accessing settings, or quitting the application
Settings - The settings system allows players to adjust audio volume, camera sensitivity, and graphics options
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📦 What's Included
Demo Map and Showcase Map included, fully playable and designed for system testing
Fully built in Blueprints, cleanly organized, and easy to extend
Optimized and tested for Unreal Engine 5.6
If you want to build a First Person Horror game in Unreal without spending months on setup, this pack has what you need: Flashlight, Camera Effect, Interaction, AI, Footsteps, Menu & Settings, Event System — all done.
🎮 DEFAULT DEMO KEYBINDS:
These binds can all be changed in game
Movement - W / A / S / D
Look - Right Mouse Button
Flashlight - F
Crouch - Left Ctrl / C
Jump - Spacebar
Sprinting - Left Shift
Interact - E
Grab - Left Mouse Boutton
Pause menu - Escape / P
Noise Test AI - M
Notice on Third-Party Assets
The following assets included in this pack were sourced from external libraries. They were not created by me but are distributed under the Creative Commons 0 (CC0) license. They are completely free to use for any purpose, including commercial projects.
Sounds - Light Switch , Light Static , Event Scare , Horror Soundscape , Tension Ambience , Menu Theme








