Skip to content
Media 1 for listing Gothic Interior Megapack

Description

────────────── UPDATES ──────────────

🆕 Compatibility Unreal Engine 5.4

─────────────── LINKS ───────────────

Join our Discord to get the latest updates and news about our products, get support, participate in our contests and win exciting prizes.

🛒 Also available on Unity Store

📚 Get the Book Generator standalone Book Generator

🎬 Gothic Interior

🎬 Cathedral/dungeon walkthrough

📝 Documentation

Goes well with our exterior Megapack: Gothic Exterior Megapack

───────────── SUMMARY ─────────────

Our next Megapack collection for Unreal Engine is here. This time we are presenting Gothic Cathedral. This is one of the largest libraries of Gothic interior assets with incredible quality, delicate details, and mesmerizing architecture alongside handy blueprints, tools, and templates to allow you to bring your imagination to life quickly.

───────────── FEATURES ──────────────

➤With 400 assets and prefabs, this is the largest library of Gothic high-end quality assets.

➤ Nanite & Lumen Compatible (UE5+ version only)

➤ Vast modifiability and customizability along with handy blueprints, tools, and prefabs.

➤ 2 different lighting setups, Lumen vs screen space(legacy) for easy use with PCs with different performances.

➤ All the modular assets in this pack are snappable to the grid for easy assembly.

➤ Our master materials, are some of our most valuable assets which you will get for free in this pack.

➤ The master materials give the user easy access to modify parameters globally.

➤ A user-friendly book stack creator tool with several parameters for customization.

──────────── DISCLAIMER ─────────────

-This product supports Nanite and Lumen for Unreal Engine 5.0+ (How to enable Lumen in your project)

Note: Depending on your system spec, you can turn on hardware raytracing. (Explained in the doc above, search for hardware raytracing)

-Due to a known engine bug with vertex painting, a warning

may be displayed about spending 0.0s repairing painted vertex colors.

This warning can be removed by manually resaving the level.

Unreal Engine 5.3 Update:

You need to add "r.Nanite.AllowSplineMeshes=1" under "[/Script/Engine.RendererSettings]" In your "DefaultEngine.ini" folder to enable nanite for spline meshes.

Included formats

  • logo of Unreal Engine format
  • logo of Unity format