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Description

High-quality, photorealistic stratified dry rock ground PBR material featuring natural rock layers, sharp crevices, and detailed weathered surfaces. Engineered with a custom Master Material utilizing Texture Bombing (Anti-Tiling) technology to eliminate repetitive pattern artifacts completely across vast landscape environments. Ideal for rugged terrains, mountain passes, canyon floors, and rocky wilderness.

:Key Features

  • Advanced Anti-Tiling: Integrated Texture Bombing logic that seamlessly randomizes texture offsets to break up repetitive patterns on large terrain planes.

  • Native Engine Support: Built on Unreal Engine 4.27 with full Plug & Play compatibility for UE4 and UE5+.

  • Texture Formats: Uncompressed TGA maps for maximum surface detail and displacement accuracy.

  • Smart ORD Packing: Combined Channel Map (Red: Ambient Occlusion / Green: Linear Roughness / Blue: Height-Displacement) to optimize performance and VRAM usage.

  • Normal Map: DirectX (Y-) format with micro-detail blending support.

  • Advanced Master Material Controls: Adjustable Micro-Roughness via Lerp, Pixel Depth Offset (PDO) for smooth landscape blending, and full World Position Offset (WPO) integration for UE5 Nanite Displacement

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