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LLM Connect ์ œํ’ˆ ๋“ฑ๋ก์„ ์œ„ํ•œ ๋ฏธ๋””์–ด 1๊ฐœ
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LLM_Connect is a powerful Unreal Engine plugin designed to effortlessly bring the capabilities of advanced Large Language Models (LLMs) into your game or application โ€” all with Blueprint-only integration.

Whether you want to create intelligent NPC conversations, dynamic storytelling, procedural content, or AI-assisted tools, this plugin makes it easy to connect with cutting-edge providers like OpenAI (GPT), Google Gemini, Anthropic Claude, DeepSeek, Mistral AI, xAI (Grok), Cohere, OpenRouter, Hugging Face, AWS Bedrock, LM Studio, and self-hosted Ollama servers.

From a single, intuitive Blueprint node, you can send prompts, receive responses, and parse model-specific responses โ€” no need for C++ or HTTP boilerplate. Just plug in your API key or server address, select the model, and youโ€™re ready to build LLM-driven systems inside Unreal.

๐Ÿ”— Documentation: https://github.com/yigit-altun-rootrootq/LLM-Connect

๐Ÿง  Why LLM_Connect?

  • โœ… Zero-code integration โ€“ Works entirely within Blueprints.

  • โœ… Supports local and cloud models โ€“ Ollama, LM Studio, GPT, Claude, Gemini, Mistral, DeepSeek, xAI, Cohere, OpenRouter, Hugging Face, and AWS Bedrock.

  • โœ… Fully async โ€“ Get responses in real time without freezing the engine.

  • โœ… Universal design โ€“ Use one unified node for all providers.

  • โœ… Perfect for โ€“ Dialogues, AI tools, procedural generation, and assistant UIs.

This plugin is built for creators who want to explore the future of AI-assisted gameplay and development โ€” without leaving the Unreal Editor.

Developed by rootrootQ, for creators who demand both power and simplicity.

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