
説明
LLM_Connect is a powerful Unreal Engine plugin designed to effortlessly bring the capabilities of advanced Large Language Models (LLMs) into your game or application — all with Blueprint-only integration.
Whether you want to create intelligent NPC conversations, dynamic storytelling, procedural content, or AI-assisted tools, this plugin makes it easy to connect with cutting-edge providers like OpenAI (GPT), Google Gemini, Anthropic Claude, DeepSeek, Mistral AI, xAI (Grok), Cohere, OpenRouter, Hugging Face, AWS Bedrock, LM Studio, and self-hosted Ollama servers.
From a single, intuitive Blueprint node, you can send prompts, receive responses, and parse model-specific responses — no need for C++ or HTTP boilerplate. Just plug in your API key or server address, select the model, and you’re ready to build LLM-driven systems inside Unreal.
🔗 Documentation: https://github.com/yigit-altun-rootrootq/LLM-Connect
🧠 Why LLM_Connect?
✅ Zero-code integration – Works entirely within Blueprints.
✅ Supports local and cloud models – Ollama, LM Studio, GPT, Claude, Gemini, Mistral, DeepSeek, xAI, Cohere, OpenRouter, Hugging Face, and AWS Bedrock.
✅ Fully async – Get responses in real time without freezing the engine.
✅ Universal design – Use one unified node for all providers.
✅ Perfect for – Dialogues, AI tools, procedural generation, and assistant UIs.
This plugin is built for creators who want to explore the future of AI-assisted gameplay and development — without leaving the Unreal Editor.
Developed by rootrootQ, for creators who demand both power and simplicity.




