
Description
LLM_Connect is a powerful Unreal Engine plugin designed to effortlessly bring the capabilities of advanced Large Language Models (LLMs) into your game or application β all with Blueprint-only integration.
Whether you want to create intelligent NPC conversations, dynamic storytelling, procedural content, or AI-assisted tools, this plugin makes it easy to connect with cutting-edge providers like OpenAI (GPT), Google Gemini, Anthropic Claude, DeepSeek, Mistral AI, xAI (Grok), Cohere, OpenRouter, Hugging Face, AWS Bedrock, LM Studio, and self-hosted Ollama servers.
From a single, intuitive Blueprint node, you can send prompts, receive responses, and parse model-specific responses β no need for C++ or HTTP boilerplate. Just plug in your API key or server address, select the model, and youβre ready to build LLM-driven systems inside Unreal.
π Documentation: https://github.com/yigit-altun-rootrootq/LLM-Connect
π§ Why LLM_Connect?
β Zero-code integration β Works entirely within Blueprints.
β Supports local and cloud models β Ollama, LM Studio, GPT, Claude, Gemini, Mistral, DeepSeek, xAI, Cohere, OpenRouter, Hugging Face, and AWS Bedrock.
β Fully async β Get responses in real time without freezing the engine.
β Universal design β Use one unified node for all providers.
β Perfect for β Dialogues, AI tools, procedural generation, and assistant UIs.
This plugin is built for creators who want to explore the future of AI-assisted gameplay and development β without leaving the Unreal Editor.
Developed by rootrootQ, for creators who demand both power and simplicity.




