VIDEO https://youtu.be/elDQFu8e8X0
Each tree is mixed in size and shape, such as the flow of the branches and how the shape of the tree trunk comes up and out of the ground.
10x Realtime Maple Tree Models
3x Seasonal Leaf Material Diffuses, but with shared normals/roughness (Autumn, Summer-spring and Summer-autumn) to adapt to the seasons.
3x Seasonal Leaf Particles (To add falling leaves)
2x Shared Tilable Bark Materials
10x Blend Bark Materials (To help give a seamless transition between branches)
The leaf materials support Unreal's Wind function.