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Multimedia 1 para anuncio Animotive Kimodo - Generate controlled animations on your characters

Descripción

Animotive Kimodo brings AI-powered animation generation directly into Unreal Engine.

Describe a motion in plain language: a combat idle, a nervous pace, a triumphant stride forward and Animotive Kimodo generates a humanoid skeletal animation retargeted to your character within seconds.

Optionally define keyframe constraints to guide timing, posture, or transitions.

Animotive Kimodo is built on NVIDIA's open-source Kimodo model and is developed by Animotive.

Key Features

  • Text-to-animation generation targeting humanoid skeletal meshes

  • Keyframe constraint support for guided, predictable outputs (Including full body, root hands and feet) 

  • Seamless Unreal Engine integration - animations delivered directly to your Content Browser and Sequencer

  • Cloud and local self-hosted modes selectable within the plugin

  • API key authentication for cloud mode - no browser login flow required

  • Out-of-the-box compatibility with Metahuman and standard UE skeletal rigs

  • Compatibility with Reallusion’s Character Creator and custom humanoid rigs (occasional manual tweaks required)

Two modes. One plugin.

Cloud Mode: No hardware or setup requirements. Generate animations via Animotive's hosted cloud service. Free tier included. Paid tiers available for higher-volume users.

Self-Hosted Mode: Run the Kimodo model locally via Docker on your own hardware or via HTTP.

Completely free, no account required. Requires a capable GPU.

Cloud Pricing

For pricing information see: https://kimodo.animotive.com/pricing

Free trial available

Getting Started 

  • Install the plugin

  • Select your Kimodo Backend via the First-Run Setup window in UE

  • For the Animotive Kimodo (setup-free) backend you will need an API key, which can be found in your account dashboard in kimodo.animotive.com

  • For the Docker (Local) mode you will need to point the plugin at your Docker instance and for the Remote Server you will need to assign the Server URL

  • Load the Soma or MetaHuman demo scene and click the Generate with Kimodo button on the Sequencer toolbar

Full documentation for all setups and plugin usages, please see: https://animotive.gitbook.io/animotive-kimodo 

Dependencies 

Required plugins: Control Rig, IK Rig, Animation Modifier Library, and Editor Scripting Utilities. (These are enabled automatically when you enable Animotive Kimodo Exporter.)

Recommended: MetaHuman required to use the MetaHuman demo scene and follow the MetaHuman workflow documentation, though the plugin supports other compatible body skeletons.


Formatos incluidos