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File multimediali per l'articolo Flag System: 1

Descrizione

Trailer Video :YouTube Link

Documentation: Drive Link

How to use it on your own project (Tutorial Video):YouTube Link

Bring your game environments to life with a lifelike flag system that reacts to the world around it. It includes 29 beautifully crafted national flags, each moving naturally with dynamic wind. Whether placed on a battlefield, city square, military base, or cinematic landscape, every flag waves with convincing motion and immersive sound that shifts with the wind. This system adds atmosphere, identity, and realism to any scene.

Features:

  • Supported UE Versions ( 5.4.4 and+ above)

  • Realistic Flag and flag pole model.

  • 29 country flags included and ready to use.

  • Flag flutter sound dynamically synced to wind intensity.

  • Easy flag switching system.

  • Integrated wind component for natural flag movement.

  • Adjustable wind speed.

  • Clean and modular Blueprint, fully commented.

  • Full documentation and easy setup guide.

  • 4 LOD (Level of Detail) on mesh to optimizing the performance.

Technical details:

Number of Blueprints:1

Number of Skeletal Meshes:1

Number of Physics Assets:1

Number of Skeletons:1

Number of Materials:29

Number of Material Instances:2

Number of Textures:30

Number of Enumerations:1

Number of Sound Waves:1

Number of Metasounds:1

Number of Sound Attenuations:1

Number of Structures:1

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

File size: ( Without Demo folder )

Unzipped: 64.5MB

File size ( With Demo folder )

Zipped: 171MB

Unzipped: 254MB

Notice!: This product needs Metasound pluging to work properly. Metasound plugin must be enabled from plugins settings.

Please feel free to contact me with your questions, comments and support.

Mail: [email protected]

Instagram: omr.games

Discord: omr.games

WhatsApp: +90 554 183 5094

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