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出品Skeletons Mini Set – 3 Detailed Bone Creatures 3d Collection (Fish, Dinosaur)のメディア1

説明

Content List

This pack includes 3 unique skeleton models:

  1. Long-neck brachiosaurus creature skeleton (fantasy dinosaur-like anatomy, mid poly - 50 k polys)

  2. Spiked deep-sea fish skeleton (mid poly - 46.7 k polys)

  3. Large predatory fish skeleton (high poly - 2.184 m polys)

My other full skeleton collections:

https://www.fab.com/listings/603982b7-95b3-4662-8fa1-4edca9e24994

https://www.fab.com/listings/4a86311a-9b39-4aa2-afc1-994e5d06a9e4

File Types

  • 3ds Max 2019. Native, ready for rendering. Materials: Default physical.

  • Unreal Engine 5.4.4 Native, ready for rendering.

  • GLTF

  • USDZ

  • FBX

  • OBJ

  • Blender 2.93.6

  • Cinema 4D r21

  • Collada

Model

  • Clean topology

  • 2.2 M Polys total

  • Separate elements

  • Textures included

  • Real-world scale

Features

  • High-Quality 3d Models Ready for your Pics, Movies, TV, advertising, Games etc.

  • Clean mesh with no co-planar faces or isolated vertices.

  • No corrections or cleaning up is needed.

  • Correctly named in English.

  • Clean, optimized geometry for performance and scalability.

  • Non-overlapping UVs with proper texel density.

  • Real-world scale for accurate integration into scenes.

  • Ideal for visual effects, animation, games, virtual tours, and previsualization.

  • Compatible with baked and dynamic lighting workflows.

Support

Please message me PM or use my email: [email protected]

If you have any questions or issues with my model, do not hesitate to contact me. I always answer and support my clients.

Skeletons Mini Set – 3 Models is a compact collection of highly detailed skeletal 3D assets inspired by prehistoric creatures and marine predators. The pack includes three distinct skeletons featuring different anatomical structures: a long-neck fantasy creature, a spiked deep-sea fish skeleton, and a large predatory fish skeleton.

The models are designed for cinematic scenes, fantasy environments, underwater worlds, museum displays, creature studies, archaeological scenes, and game environments. Each skeleton emphasizes clear bone structure and readable anatomy, making them useful both as environment props and as hero assets for close-up shots.

Design

The models are built with a strong focus on anatomical readability and dramatic silhouettes. Each skeleton highlights key structural components such as vertebrae chains, rib cages, skull cavities, jaw mechanics, and limb or fin frameworks.

The long-neck creature skeleton features an extended vertebral column with large rib structures and heavy limb bones, giving the appearance of a prehistoric or fantasy quadruped creature.

The spiked deep-sea fish skeleton includes exaggerated dorsal spines, elongated ribs, and a sharp skull structure typical of predatory deep-ocean species.

The large predatory fish skeleton is designed with a powerful jaw structure, prominent teeth sockets, large cranial cavity, and a fully articulated spine and fin system.

These variations allow the models to be used across multiple visual contexts including prehistoric scenes, underwater environments, fantasy worlds, and scientific visualizations.

Style

The skeletons follow a realistic anatomical style with slight stylized exaggeration to enhance visual clarity and silhouette strength. Bone shapes are carefully sculpted to maintain natural curvature while emphasizing structural detail.

The style works well in:

  • cinematic renders

  • documentary visualizations

  • fantasy or prehistoric environments

  • underwater scenes

  • museum or archaeological displays

  • creature design references

The clean bone structure also makes the assets suitable for lighting studies and close-up render shots.

Form

Each model presents a different skeletal structure:

  • Quadruped long-neck skeleton with large rib cage and extended vertebrae

  • Spiked fish skeleton with tall dorsal spines and thin rib formations

  • Predatory fish skeleton with strong jaw structure and large cranial bones

The forms vary from tall vertical structures to long horizontal bodies, allowing them to fill different scene compositions such as ground environments, underwater scenes, or display stands.

Materials

The models are optimized for standard PBR bone materials. Surfaces are suitable for applying realistic bone shaders with subtle roughness and micro-surface variation.

These assets are compatible with major rendering engines including Unreal Engine, Unity, Blender, Maya, Cinema 4D, Houdini, V-Ray, Arnold, Redshift, and Octane...

Colors

The skeletons use natural bone coloration commonly found in fossil or preserved skeletal remains:

  • ivory

  • off-white bone

  • pale beige

  • light calcium tones

  • slightly aged yellowish highlights

The neutral palette allows the assets to integrate easily into different lighting environments such as underwater scenes, dark caves, museum displays, or fantasy landscapes.

Use Cases

  • underwater environment scenes

  • fantasy creature environments

  • prehistoric landscapes

  • archaeological discoveries

  • museum displays

  • cinematic VFX shots

  • game environment props

  • creature anatomy references

  • educational visualizations

Tags

skeleton, bone skeleton, creature skeleton, fish skeleton, predator fish skeleton, deep sea fish skeleton, dinosaur skeleton, fantasy creature skeleton, bone anatomy, skeleton model, skeletal creature, vertebrae skeleton, rib cage bones, skull skeleton, marine skeleton, prehistoric skeleton, creature bones, animal skeleton model, bone structure, skeleton asset, anatomy skeleton, fossil skeleton, skeletal creature model, bone creature, skeleton prop

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