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Медиа 1 для объявления VR Physics Brawl

Описание

Demo Video

Performance Video (Uncut)

Wiki

GameplayTags

Download Test Exe

UE4 Animations (free)


Important limitation: you can't fracture destructable items while holding them, otherwise the fingers IK control rig's root will offset from its initial position. This issue is related to the Chaos Physics Engine which is a relatively new system so further updates may fix the problem.


Features:

General

  •  Core C++ code with great performance
  •  Full blueprint support
  • Components based structure
  •  Chaos destruction integration
  • Code is fully commented
  • 15x custom 3D + physics models (skeletal and static examples)
  • 11x Item examples
  • 6x Melee weapon examples
  • 3x Firearm weapon examples
  • 1x Hand ControlRig
  • 2x Mocap "Getup" animations

Movements

  • Custom CharacterMovementSystem synced with the HMD
  • Climbing System
  • Swimming System
  • Vertical head collision (if you're crouched under something and you try to standup)

Interactions

  • Full physics hands
  • Full physics interactions with objects
  • Fingers IK control rig for both world collisions and index IK for triggers
  • Procedural pose setup + interface

Weapons

  • Physics damage based on impact force
  • "Stick" and "Penetrate" mechanics with Physical Material whitelists and blacklists
  • Impact VFXs setup using Niagara, DataTables using PhysicalMaterials
  • Great possible combinations of melee and firearm weapons
  • Optimized, traced projectile. Multiple possible combinations for different results using the same class.

Physics

Включённые форматы