Set of fantasy runic rings with customizable glow effect
You can use an emissive map with preset colors for the glow, and you can use a grayscale mask to adjust the glow color in any engine.
4 Midpoly models with the ability to use subdivision surfaces
1 Uv atlas per 4 meshes
4096*4096 textures (BaseColor, Roughness, Metalic, Normal, Emissive (colored), Emissive mask (Grayscale))
2 textures variations