
Opis
Easy Persist Device handles all the complexity of player data persistence so you don't have to. Configure your data slots, auto-save settings, and slot events directly in the UEFN editor, then call a simple Verse API from your own devices to read and write player data.
FEATURES
8 data types supported: int, float, string, logic, vector2, vector2i, vector3, and color
Auto-save: instant (on every change) or on a fixed interval
Manual save, load, and reset per player or all players at once
Slot events: trigger any device when a value meets a condition (equal, not equal, greater than, less than, and more)
Automatic data migration: add or remove slots without losing existing player data — just increment the Version
Verse API: Get, Set, Add, Save, Load, Reset
AwaitReady() to synchronize other devices with initialization
Documentation : https://docs.google.com/document/d/1TmIRdmKzX-WwNP0zQldq5XEBzFmajkD2nav1CH4_gKU/edit?usp=sharing


