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出品Interact With Any Mesh PRO EVO – Foliage, Static Mesh and PCG Interactionのメディア1

説明

🎬DEMO VIDEO | 🎬Update 1.1

📙Documentation (>=1.1.0) | 📶Support Discord| 📙Documentation (<1.1.0) | 💥BPS ASSETS


🔥Interact With Any Mesh (IWAM) – Make Every Object Interactive

IWAM allows you to instantly turn Foliage Instances and Static Meshes into interactive actors. Trees, plants, rocks, and other objects can become collectible resources, destructible elements, or part of player interaction — all with minimal setup.

👑Key Features:

  • Broad Support: Works with PCG, Instance Mesh, Static Mesh, Foliage, and Procedural Foliage.

  • Configurable Logic: Define interaction rules, effects, and sounds using a flexible rules table. Instances are recognized by tags, making it easy to adapt the system to different gameplay needs.

  • Automatic Respawn: Objects can regenerate over time with custom intervals and conditions. Example: cut trees reappear after a delay, ensuring they never respawn too close to the player.

  • Multiplayer and Persistence: Full support for multiplayer with state saving and loading. Integration with building mechanics ensures objects do not respawn in blocked areas.

  • Animation Setup: Assign animations to any mesh in a single click.

  • EVO Line Integration: Fully compatible with 🔗Global World Optimization Framework PRO MAX for optimized performance.

  • Showcase Examples: Trees leave stumps and regrow, bushes and rocks use Chaos Destruction with visual regeneration effects.

IWAM makes large-scale environments feel alive and reactive, turning static scenes into interactive gameplay spaces.

📌About Our Plugins:

  • 7+ years of proven experience in Unreal Engine development.

  • Regular updates and continuous improvements.

  • Featured multiple times in Epic Games ShowCase.

  • Free Discord support and active community.

  • Many features implemented from developer feedback.

📃Note: The plugin’s price may increase as new features are added.

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