This plugin allows you to export Unreal Engine Static Meshes to FBX files during runtime using Blueprint. This plugin works in both editor and packaged builds. Completely written in C++ with blueprint exposed single function. Just call one blueprint function to export mesh to fbx file.
Tutorial & Demo: Watch Tutorial
Try Demo: RuntimeFbxExporter_Demo
Sample Project: RuntimeFbxExport_Project
Features:
Works in packaged build
Export Static Meshes to FBX at runtime
No C++ required
Optional UV export support
LOD export support
Collision export option
Custom export transform support
Fast and lightweight implementation
Simple setup and easy integration