
Opis
Having the functions of distortion and fluidity.
The edge depth effect can be enabled.
The DistanceField effect can be enabled.
The examples list several usage methods:
starlight flickering effect,;
image flowing effect;
sphere rotation effect;
Materials created using ShaderGraph.
This image reference image is used for effect reference purposes. The randomly adjusted values are not all included in the asset. Only n reference effect material parameters are shown.
Exporting the scene in Unity format.









